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Kenshi best way to make money early

kenshi best way to make money early

Research has become a lot more complicated, with several technologies wayy were available from the start, are now hidden behind a tech wall. Go to an already estabilished Town, buy the cheapest building there usually a Small Shackbuild a Small Research Bench inside, and then Research these Technologies. If you want to jump straight into founding your own Town from the word go, then it it is recommended that kenshj select the Freedom Seekers option available when starting a New Game. Doing so will give you a starting party of 6, which given the cost and rarity of potential Ebst, shaves a lot of the cost and time off of founding a new Outpost. They cost around to cats depending on how skilled they are. For example: An unskilled Drifter costs cats, while a trained Gunner costs cats. Before you start building, you should decide where to start building. You can build your town almost any where, but for your first town I maks building close to an already existing Town. There are two good reasons for .

Text version of the guide (automatically created subtitles)

Hunt had been working on Kenshi , in which players navigate a tribe of people through a strange, low-tech alien world, for more than 10 years. But if anything, the opposite is true. This bizarre situation has emerged because, despite being a decade in the making, Kenshi has been playable for half that time, and already has thousands of fans. Through the platform, developers can release their games in an unfinished state, and use the revenue raised from purchases to fund the remainder of development. It can be likened to crowdfunding, although rather than investing on a promise, purchasers of the games can play along as development progresses. Kenshi was one of 12 games selected to launch the initiative in March Of those, nine have been finished, two have ceased development, and one is stuck in limbo. Steam Early Access facilitates projects that would be otherwise impossible to produce. Although Kenshi was one of the first Early Access games, its story begins much earlier.

1. Cheese Bandits and Wildlife

So long ago, in fact, that Hunt cannot remember exactly when he began working on it. Kenshi is a role-playing-game, although it interprets that idea more literally than most. Hunt had put five years into Kenshi before Steam launched its Early Access section, much of that time as a full-time solo developer. He had even started selling prototype copies, using services such as Desura and his own website. When Valve began searching for games to feature, Kenshi was ahead of the pack. Every single bug is a panic. When customers are paying for an unfinished product, expectations are high. Hunt believes one of the reasons Kenshi has maintained its development for so long is through constant communication and regular updates. Then sales suddenly picked up, and it was back to business as usual. Not every project has been so fortunate. Another game from the initial batch was Under the Ocean, a subaquatic survival game developed by New Zealand-based artist Paul Hart and programmer Mike Reitzenstein.

2. Become a Copper Magnate

No other vendor will purchase illegal goods. Needless to say, this will all go a lot faster if you have at least 3 total workers: one to work the cotton farm and plant new ones whenever possible , one to make headbands, and one to keep everyone fed and do other miscellaneous tasks. Last edited by sf ; 8 Nov, am. If you have no plans on making a base, then you may want to avoid strategies that involve laboring or crafting since you will most likely not be able to take advantage of the skills gained doing this, but concentrating on strategies such as looting or trade will benefit you through more combat exposure and athletics and strength training from all that running with lots of looted or trade goods. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts.

How to Make Money

Note too that many if not all of the Western Hive villages have a Robotics Shop and a Trade Goods Trader, making them prime places to sell your wares. Last edited by Taichou91 ; 7 Nov, pm. First things. Wait until all of one side is down to avoid committing a crime and getting attacked and then loot their stuff. Change language. Ideally, you’ll want to find a spot that’s close to both a city and to at least one copper mining spot. I have no problems doing this without any gear investments whatsoever, take the bandit gear or fight some bar thugs to gear up and you shouldn’t struggle at all. In general, you’re better off with armour or even weapons smithing. Players can also manufacture vices such as Hashish and Alcohol. To save on inventory space, players should prioritize looting the more valuable items from these characters instead of just stripping them dry. Players monet ensure their characters are prepared maje the following ways:. Buying and reselling Trade Goods or Crafting materials to sell can be difficult early game.

Step One – Research

Throughout the game, you will find that having money, or Catsis convenient in order to survive in the dangerous world of Kenshi. Here are just a few helpful tips and methods of getting rich in this apocalyptic desert. You may want to think about your future plans when deciding what strategies bdst employ.

If you have no plans on making a base, then you may want to avoid strategies that involve laboring or crafting since you will most likely not be able to take advantage of the skills gained doing this, but concentrating on strategies such as looting or trade will benefit you through more combat exposure and athletics and strength training from all that running with lots of looted or trade goods.

First things. You need a place to sell your stuff. Given shopkeepers only have so much money to purchase your wares, it’s good to have a plan of where eaarly going to sell your items. The area around the Hub is great for trading early game, since it is relatively close to many towns. Note too that many if not all of the Western Hive villages have a Robotics Shop and a Trade Goods Trader, making them prime places to sell your wares.

Buying and reselling Trade Goods or Crafting materials to sell can be difficult early game. Players often start out with very few Cats. These strategies should be helpful to new players. Early on, player characters will not win fights. The prevalent strategy to make up for this is luring hostile squads towards a town with town guards. After the guards knock all combatants unconscious, player characters should loot the downed characters.

To save on inventory space, players should prioritize looting the more valuable items from these characters instead of just stripping them dry. Since the attacking squad was likely members of bset Hostile Factionall vendors should accept items stolen from. Players should be able to make a moneyy thousand cats off each group. Players should lure bandits to the town guards for slaughter and looting until the player can afford good equipment. Fighting alongside the guards in relative safety is a good tactic for developing stats, at menshi around 20 for Melee Attack and Defense.

Once players are confident in their characters’ abilities, they should try taking on some wandering loners. At about in their kdnshi combat skills, the player’s squad should be able to take on small groups of enemies.

Wait until all kenxhi one side is down to avoid committing a crime and getting attacked and then loot their stuff. Drin in the north-east of Bast has a bar so you can sell some gear and buy some ebst before you have to travel all the way to a town. Since Drin and the nearest towns are UC wya, it’s best to loot HN gear so you don’t have to worry about selling stolen goods. This isn’t much of a problem as UC patrols generally win.

Once the bartender in Drin has run out of money, avoid the skimmers on the run over to Stoat or Sho-Battai to sell the rest, find new recruits and buy backpacks and pack animals so you can go back and carry monye more stuff.

The best is when HN patrols attack Drin itself, as they commit a crime fighting there and accrue a bounty of cats. Kake addition, each time they recover and start fighting again the bounty goes up by another So a Paladin can get up to a bounty of 1, cats that way.

There are two prisoner cages on top of a building in Drinand if they are empty all kenshhi have to do is put them in a cage and automatically get the bounty before having to go to a police station in town. Since dead bounties only give you half price, you’ll want to heal bset before a desert crossing to the police station at either Stoat or Sho-Battai.

Fortunately you’ll have looted plenty of basic first aid kits. So in addition to kwnshi relation bonus with UC for turning in bounties, you will eventually get some small relationship bonuses with the Mwke from healing up the bounties you are turning in.

Bounty collection gives a relationship penalty that is much higher than the menshi for healing. You can heal a lot of people with looted bandages and turn in only a few if you want to maintain neutral relationships.

Carrying people is also great exercise that increases your strength. Avoid wearing any looted gear around that jake as they will see through your disguise and be most unhappy with you. Also, you can use any bounties you are carrying as extra inventory space by giving them looted items. Across Kenshi, there are Iron ealy Copper deposits.

Iron deposits can be ignored because Raw Iron is worth half as maake as Raw Mkae. These ore deposits can be used by 1 to 3 workers, depending on the size of the deposit. Characters can be given mining jobs by shift-left-clicking the deposit. Each deposit will stack only 5 items before it is full and workers will stop working. If these miners were assigned a Job, they will resume it as soon as the extracted copper is transferred to their inventories.

It’s a good idea to use a stacking Backpack to transport the copper as backpacks decrease encumbrance while worn and greatly increase carrying capacity of characters.

Mining characters should not be left alone since these deposits are in the wilderness and workers are left exposed to attacks by wild animals and Hostile Factions. If they are attacked, players should quickly move their backpacks to their primary inventory or simply drop them on the ground. This is recommended because backpacks can bfst melee combat stats by up to 10, depending on the type of backpack note, the Small Thieves Backpack provides no penalty. Players should mine as much copper as they can, and sell it to the town’s trader.

This method will increase characters’ Labouring and Strength stats due to their mining and carrying large amounts of copper. If players want to take a further step of copper mining, the player should research Electrical Craftingand build an Electrical Workbench next or near your copper storage, and put a worker on the workbench.

The ratio is1 Raw Copper for 1 Electrical Componentwhich nets around 40 cats extra per component and monsy also trains the Science skill. However, it needs a power source. This is probably one of the most complicated methods. Players should find the Trader in their starting location and buy up whichever Trade Goods items are cheap until they run out of Cats. They should then head to the nearest location and sell whatever they can make a profit on.

Players should next buy up the cheapest items again and proceed to either the previous location or a different one. Players can amke this until they can purchase quality equipment and move on to fighting or until earlu can afford to build a Player Outpost where they can Craft items for trading. Through Industry Buildingsplayers can give character’s jobs to create Outpost Items which are worth more than their unrefined ingredients.

These Buildings are primarily exterior-type eraly, meaning that they cannot be built in Player-Owned Buildings in Town. Players can also manufacture vices such as Hashish and Alcohol.

These buildings are listed in the Crafting page along with their primary inputs. Hashish production requires rarer Research Artifacts and selling Hashish is covered in «High Risk Strategies» section of this guide. Crafting weapons and armour can be an inefficient way to make money. While very profitable late-game, it takes a lot of Technology research, Eatly Artifactsand Blueprints.

However, if the player has moneh set up their outpost for production of their own Equipmentit can still provide some revenue early on. Once players have aerly sources of Raw IronIron PlatesSteel BarsFabrics and Leatherit is worth assigning a full time machinist to both train their skills, and eventually produce profitable items.

While it will take maek time to kfnshi an Armour Smith who can consistently produce quality goods, one of the cheapest, quickest, and easiest items to mass-produce for sale is the Bandana. Simple and quick to make, its Standard grade sells for Cats. This number will increase significantly with a more experienced craftsperson; makr the Specialist Grade, a simple Bandana regardless of color costs 0.

With just ten of these, that’s nearly 7, Cats in the bank. Chainmail and other chainmail-styled items can be quite profitable as. Keep in mind: chainmail takes a long time to craft. For players hoping to profit off of Weapon SmithingKatanas and Foreign Sabres are highly recommended.

Finally, note that sale price will vary greatly with weapons grade, so expect lower profits in the beginning, but mountains of cash at higher levels.

Crossbow Smithing is the least recommended branch of equipment crafting. The easiest, least tedious Crossbow to produce is the Junkbow which, at specialist grade, sells for Cats.

That said, it requires ebst HingeSteel Barsand 10 hours to produce it, making it a bit more tedious than standard weapons crafting. The other crossbow qay sell a little to significantly better, based upon quality; however they momey kenshi best way to make money early Crossbow Partswhich require more subsequent parts to craft, increasing time crafting spent per item. In general, mony better off with armour or even weapons smithing. First, go to the Hub and begin purchasing as much Cactus Rum as you.

Next, travel into the swamps and sell all of it to the swampers. Then, buy Sake and ma,e toward the United Cities; keep in mind that there is a possibility of getting stopped by corrupt patrols and guards. Kdnshi all of the Sake and load up on Grog.

Then trek back to the Hub and sell it all. After about an hour of repeating this process, I had made quite a profit. These strategies primarily involve either crimes against Factions or attacking a Hostile Faction. Stealing valuable items can be preferable to purchasing them, especially when players can’t afford the items to begin.

Items which are recommended for stealing and reselling are blueprints and alcohol. Most valuable items are kept inside locked Storage containers so this method will require training LockpickingThieveryand Stealth. The single best place to steal from is the Bank in Trader’s Edge. A besf in-depth guide to thieving for new players can be found on the page Getting Started.

After joining the Shinobi Thievescharacters can sell smuggled goods to a Thief Fence. While there are several items which are illegal in Kenshi, the most reliable item to smuggle is Hashish.

No other vendor will purchase illegal goods. Players can risk being caught carrying illegal items by town guards, or they can put all illegal items into a Backpack and hold the backpack in their regular inventory. If players want to advance the buildings in their Outposts, they are going to need Research Artifacts to study.

Strategies for clearing the dangers in the locations which these Artifacts are found can be learned in our Combat Strategies page.

Kenshi Beginner Guide Part 1: Getting Started


Home Games News Cosplay. Hashish Running This is a guide focusing on early money making method — running hashish. I will provide the steps to the method as well as some tips to make the method more efficient as you progress. Kensyi make this guide easier to follow you might want to see this Map. Click to enlarge A traders backpack or two are necessary, always keep hashish in your backpacks and not your main inventory.

Hashish Running

Hashish costs between cats. Hive Traders Vain Region — this is an easy route to follow: starting near the Hub, go west toward the first Hive Village, then follow through as far as you want potentially ending north of the «Lost Library» that is to the west of New Kralia. In each Hive Village, visit the general store Scales Sign if you hold ALT and you will most likely find a very talkative hive salesman. Trading with him you’ll find hashish being sold. Hitting up 6 villages in a row yields around stacks 9 kenshi best way to make money early of hashish and if you hit the villages on the way back to the Hub you might be more efficient if they restock in time. Dangers: Vain is filled with Beak Things that constantly attack the villages, make sure to stay indoors when in the village if kenshu are ill-equiped to fight beak things. The positive is that you can also make some money by picking up the animal skins from them and either selling them or keeping them to make into leather. Gorillos are also around, less frequent. Benefits: If you are in the midgame you might want to utilize the resource plentyful hive traders for fabric, leather, skins, armor plates, as well as the lanterns to equip your squad. Swamp Villages The Swamp Region — a route of medium difficulty, I haven’t confirmed all the locations listed besr the trend holds up.

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